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Isn't Unlimited Context pretty difficult to promise? What exactly do they mean, could I just have two agents locked into a TTRPG back and forth forever?


Do you plan to ask them some master plan to live forever?


You can run the two agents in GAN like loop.. each trying to better the other. Give them a common task like design a better alternative to transformer model that uses max O(nlogn) memory, and the result comes closest to existing n^n implementations.

Good idea actually.. why haven't I tried this before.




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