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To this day I'm just amazed that World of Warcraft tried to mandate security tokens in a time when E*Trade barely supported them.

Why is a video game embarrassing fintech?



World of Warcraft was supporting tens of thousands poor teenagers in developing countries, who would farm high value items in the game and then sell the account /items to rich people who didn't want to put in the hard work.

There was (maybe still is) lots of money to be made by hacking accounts and selling them.

WoW was fintech!


>WoW was fintech!

WOW was teaching kids how free market capitalism works early on.




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