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Right. "Intuitive" mostly means "I have seen this elsewhere."


As a concrete example, the idea of a mouse was once counterintuitive to users because they'd never seen one before.

Windows included Solitaire with the OS in part to introduce ideas like "click" or "click and drag" to users that were unfamiliar with GUIs, by linking them to physical concepts users did understand ("oh, I have a physical card, I can grab it and move it around, that makes sense!").


Wow that’s cool. I remember my dad was addicted to solitaire lol


He was playing the tutorial all along.


> was once...

...and is rapidly becoming so again, hence modern UIs treating it as a second-class citizen.


Applies to other things like music too. Sometimes people are ahead of their time and most people can't digest it.




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