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> then traced sprite over those.

In the past this was called roto scoping and used to capture outlines and movement of real objects for animation. The end result is still a hand drawn and shaded object instead of just a screenshot of a posed 3D model.



ah yes. now that you say it, i recall they did that for Terminator 2.

https://www.youtube.com/watch?v=D0xp74uIZO4




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