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Oh heck yes! I love this! Yeah! I know it sounds strange, but my use-cases that I'm aiming for, with the intention to keep this as broad as possible, is the game should be pluggable into a First Person Shooter just as easily as it can be put into Pokemon hack.

So there will be a basic "input an attack, an attacker, and defender, and calculate damage", but then allow them to expand that to include other things.

Let me know if this is a bad idea, and I've decided to try to ask HackerNews about it, but what do you think of using GraphQL as an API interface? I'll share the link with the details here after I post.



I'm not directly familiar with GraphQL but using known standards is always good.

I'm not exactly sure how it would work though. Is Python's Flat is better than Nested principle relevant here?




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