I have a stable income from my SaaS business so this is more than just a hobby project for me. I'd like to turn it into a viable oss project plus a commercial option some day.
My vision is to create a top-down spaceship game with it, and create a simple gamedev framework for kids to learn C# programming with. using the feature needs of both of those to drive engine development.
I'm making an OSS C# game engine. https://github.com/NotNotTech/NotNot It's an ECS engine very similar in features to Unity Dots.
I just finished the graphics/io bindings it will use: https://github.com/NotNotTech/Raylib-CsLo
I have a stable income from my SaaS business so this is more than just a hobby project for me. I'd like to turn it into a viable oss project plus a commercial option some day.
My vision is to create a top-down spaceship game with it, and create a simple gamedev framework for kids to learn C# programming with. using the feature needs of both of those to drive engine development.