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I find windbg a good middle ground between the gdb/lldb style and visual studio overload.

source debugging is a minor component of GUI debuggers.

Having a graphical watch window with multiple variables, looking at registers in a different window while stepping through etc. is invaluable to me.

Also stuff like losing mental context because of dumping a long stack in the same window where I was just inspecting disassembly is frigging painful.

But I agree about familiarity bias in most cases.



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