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Hey, at least it's a type of problem rather than a problem itself.

I haven't studied enough myself yet to know the answer to this one, but what are the differences between AlphaZero and the OpenAI 5 DOTA team's approach? Would it be possible to apply AlphaZero to DOTA?



DOTA is partially observable, so I believe AlphaZero can't be applied, as-is.


Agreed. Poker is another interesting case of "partial information" game. There is some discussion of this in the links below. I suspect that AlphaZero could make a decent poker player with a non-trivial amount of tweaking.

1. https://www.technologyreview.com/s/601157/could-alphago-bluf...

2. https://www.quantamagazine.org/why-alphazeros-artificial-int...


I wonder what would happen if you made DOTA totally observable. You could probably reformat it as 5 pieces for a player instead of 5 people on a team or the like. It would probably change the game too much to be recognizable as the same, but I think it would be an interesting experiment if nothing else.




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