Hey, at least it's a type of problem rather than a problem itself.
I haven't studied enough myself yet to know the answer to this one, but what are the differences between AlphaZero and the OpenAI 5 DOTA team's approach? Would it be possible to apply AlphaZero to DOTA?
Agreed. Poker is another interesting case of "partial information" game. There is some discussion of this in the links below. I suspect that AlphaZero could make a decent poker player with a non-trivial amount of tweaking.
I wonder what would happen if you made DOTA totally observable. You could probably reformat it as 5 pieces for a player instead of 5 people on a team or the like. It would probably change the game too much to be recognizable as the same, but I think it would be an interesting experiment if nothing else.
I haven't studied enough myself yet to know the answer to this one, but what are the differences between AlphaZero and the OpenAI 5 DOTA team's approach? Would it be possible to apply AlphaZero to DOTA?