Alpine and Chimera however both are not reproducible or full source bootstrapped or signed and do not enforce code review. I would honestly steer clear of both for anything but low risk hobby use cases.
IMO they should be best thought of as research projects useful for reference by distros designed for production use.
I recently ran across codefloe[1] recently in another thread[2], and have been considering it for private non-floss-related repos... haven't tried it out yet though, so mileage may vary.
I've been using codefloe for everything personal, and I couldn't be happier. It's been stable, snappy, and offers me everything I need. I don't miss GitHub a single bit
Not sure if this is relevant, but I have read reports[1] that Tencent currently holds a 28% stake in Epic Games. So private, but with unknown levels of ownership.
Haven't had an issue yet, with a team scattered across US, Canada and UK. I'm sure it's possible - but so far we've been using this for about 3 years with no hiccups.
He also (presumably) doesn't have to worry as much about money as many OSS folks might, so dual licensing (as a means to keep working on the OSS version while also making ends meet) is likely not something he would consider.
Yes, but IIRC it's different than the current "download the internet" large language model approach. More like learning to play video games or something.
https://chimera-linux.org/docs/configuration/musl
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