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There's a difficulty slider alongside the storyteller.

They're not the same.


one could argue that the storyteller is just a different facet of the difficulty scaling system.

different narrators are more difficult than others.

As far as the whole 'intelligent AI' thing. Eh, not really. It's a (small) set of conditions that determines the timing of the next event, the difficulty/magnitude of the event, and whether or not the event will be positive/negative/neutral; plenty of games have had such systems without marketing them as 'intelligent AI storytellers'.

The game is great though. I've sunk way too many hours into it.


Left 4 Dead used a similar system and it was branded as a "AI storyteller"

It would basically look at what your team was doing. If a member decided to just go solo and do their own thing the AI would throw some mob that required a teammate to get rid of. If the team started having too many difficulties it would tone down the number of zombies and their placement. Etc

Think of "AI" as "game AI", not "machine learning". We have called NPC behavior "AI" in games even when they were simple decision trees.


Why do I need to go to a specific spot? I have devices that take text input on my body at all times, and I sit in front of one for most of the day.


> Text messages on phones should (optionally) do the same thing...

Fixed that.

Please, just make all things possible! Let me micro-manage the shit out of notifications!


I have an E650 or something like that--an eco-drive. I traded an xbox 360 for it many years ago, when an xbox 360 was worth about 300 or 400 bucks. I was having trouble selling the xbox before I went overseas, but bringing a watch along worked just fine.

It's a great watch. I would wear it more, but it's a little gaudy for me, and heavy. Still, I've really mistreated it a lot, and it just keeps on going.


> Samsung classic 4 (or whatever) is The Correct Answer™.

I think it's the whole Samsung Galaxy Watch line. My Galaxy Watch (original) has one, and they'd be total fools to remove it in a later model.

I think the only time I touch the watch face is to dismiss notifications with a gesture. The dial is super nice, and I actually default to spinning it to wake the face instead of hitting a button.

The dial is my favorite thing about the watch.


As a video game player, developer (non-game), bar/restaurant owner, and a person who likes to cook:

I think the distance between them is about the same, as the GP noted. It's not analogous, but they didn't make that claim.

I have only cooked less than 1% of the time the restaurant has been open. Also "enjoying cooking" has nothing to do with enjoying a commercial kitchen. Pretty sure literally at all.

I feel compelled to put out quality food, but I do not enjoy it at all when I'm not cooking at home.


I'm born with the right to do whatever I want that doesn't violate the laws of physics.

The rights I appear to lose were taken away from me by a society.

I actually don't ever forget that.


I want to second the request for a picture. I think this would solve my watch/keyboard problems.

Thank you!


May have to do with posture or body alignment, less than the watch.

My data point: much like GP, I experience discomfort if I wear my (smart/big) watch while programming. Also if I wear a small watch too tightly.

I get a sensation in my pinky that's a lot like what you feel with a pinched nerve.

I just take the watch off if I'm going to be using the keyboard for any period of time. Gaming especially bothers it.

Notably, I rest my left wrist on the laptop body underneath the keyboard area. If I kept my wrists perched in the air, I doubt I would have any of this going on at all.


I feel the same. I can type/game for like 10+ hours straight and not feel a thing. If I wear a watch my hand/wrist becomes to feel uncomfortable within fifteen minutes. It may be due to poor hand posture relative to the height of my desk but I'm not sure.


Not trying to correct, just to be helpful:

I find personally that some watches are extremely uncomfortable, and some I barely feel.

The small, thin watches that don't get hung up on clothing etc work well for me. Timex weekender, and Casio F91W-1. Of course, they have pretty limited utility. Time & alarm.

All the bigger, nicer watches I've tried are uncomfortable, and that's coming from someone who wears a watch basically every day.

Bands can matter a lot, as well. I have a very small "tightness" range where it's tight enough not to slide around, but not so tight that it hurts at all. The bands with a bunch of holes in them sometimes don't have a hole where I need it.


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