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Some of them still do. RP2350 has a couple of custom coprocessors, for instance.

Speed certainly certainly isn't an issue for AX.25. The protocol typically runs at <10 kbps; the overhead of processing packets in userspace is negligible.

It most commonly runs at 1200bps, used for APRS these days.

You can do a neat trick with this if you set up IP over AX.25, particularly with softmodems. Since you've got IP you can do SSH or TLS over it, right? At least, if you set all the timeouts really long, because some of those packets take a while at 120 bytes per second.

So then you can tune the tones to be a little off the normal frequencies of one side, and play them through speakers with two PCs connected together. When you ssh from one to the other, you will hear the establishment packets and the flurry of packets for every keypress pingponging backwards and forwards between the two systems.

Absolutely brilliant for demonstrating how things like TCP works with retries (plug a mike into it too, shout some interference) and how UDP doesn't, and stuff.


- Lower the MTU

- Use Mosh instead of SSH

- Spawn TMUX in the remote machine to send less bits per session

I tried Mosh+Tmux with 2.7 KBPS (and less) when I was using a data plan. It worked perfectly fine, no delay or barely noticeable.


And then you'd be able to hear the difference in the chat between the two machines! That's an amazing demo :-)

I used to use mosh and tmux over 9600bps AX.25 before I had 3G data, a very long time ago. Strictly speaking SSH over amateur radio breaks the rule about encryption but 144MHz is a big place with no-one in it, and you can't pay Ofcom to take an interest in what people do on amateur radio.


And there was no Touch Bar-equipped external keyboard either, so users with a desktop system were shut out entirely.

TL;DR: because it doesn't actually solve anything.

Being able to jam an IPv4 address into an IPv6 packet header doesn't mean you can send that packet to an IPv4-only host and have it be understood. You still need an IPv6 stack on both endpoints, and on all the routers in the middle - and at that point, why not just use IPv6 addresses?


Also, it already exists. The IPv4 range is included in the IPv6 range. 0000:0000:0000:0000:0000:ffff:0a00:0001 is the official IPv6 representation of 10.0.0.1.

As you can see, it doesn't actually solve anything.

It makes some APIs more convenient! You can pass this address to Linux for an IPv6 socket and it will secretly open an IPv4 connection to 10.0.0.1, so your code only has to support IPv6 sockets to support IPv6 and IPv4 connections.

It seems I've been rate limited to post every 12 hours, instead of five times per three hours. It must be either because I said interpreters don't emit native instructions, or because I said America had to buy TikTok to maintain American propaganda, or because I said you can make money gambling if your bets are the same as insiders. Or maybe I'm being punished for voting. I don't think dang will ever confirm what the reason was. Hacker News is so intransparent.


Premiere is in the unique position of being the oldest video editing suite on the market - the first version was released in 1991! Much as with Photoshop, this sort of automatically makes it the gold standard.

Avid/1 was released in 1989. And there were others before it, although I think often on more proprietary or niche hardware (Avid/1 was Mac already).

Things like that: https://www.lucasfilm.com/news/lucasfilm-originals-the-editd...

I think Media Composer always had a lead in feature film / TV. It's possible Premiere Pro had a lead in other markets.


It used to be the "gold standard" but a while ago just about everything else ate its lunch.

Resolve has an amazing free-as-in-beer version and the fully paid for one is currently £225 - and that's it, you've bought it, no subscription. Adobe biffed that one.

For VFX you've got a separate app, Adobe After Effects, which was absolutely amazing, but Resolve uses a node-based VFX chain rather than AE's Photoshop-like layers. Now okay, if you're used to AE and layers then nodes are a steepish learning curve - but if you're already using Blender or Unreal Engine (and lots of VFX folk are) then it's a nice simple jump.

Resolve's training material is way better than Premiere's, too.


You alluded to this but it’s worth expanding this point a bit: Adobe wants you to pay for premiere, Lightroom, audition, after effects, etc. all separately too. One $300 USD purchase and you have resolve studio (premiere), fairlight (audition but admittedly not as feature rich/stable), fusion (after effects), and now photo (Lightroom, new though so probably not at its level yet), all in one software package. Plus BMD’s industry standard color tools.

The cost of an Adobe subscription just makes no sense to me anymore unless you’re a photographer or graphic designer primarily as BMD hasn’t replaced that pipeline (yet). For video and vfx work fusion is great. Anything more advanced in the animation/effects world and you’re leaving NLE’s entirely anyway.

Also let’s talk about Adobe cloud manager…

Edit: it would be ~$60/mo for the above in creative cloud. $720 a year.


Compositors like Nuke are also node-based.

It's almost like nodes are a better technique than layers for this sort of work, and AE was wrong all along... ;-)

Even if they were the oldest NLE, that does not automatically make them “the gold standard.”

Quantum computing has been stuck in a sort of attempted hype cycle for the last five or ten years now, I think.

Do present-day quantum computers compute any nontrivial tasks (i.e. beyond factoring the number 15)?

That's not quite it. The issue is that there's no other traffic bound to that IP - ECH doesn't buy you any security, because an observer doesn't even need to look at the content of the traffic to know where it's headed.

Maybe it will be more useful for outbound from NGinx or HAProxy to the origin server using ECH so the destination ISP has no idea what sites are on the origin assuming that traffic is not passing over a VPN already.

Not all TV shows get a physical media release. Even when they do, it's not uncommon for them to be lower quality than the streaming release. (For example, the streaming release of The Expanse was 4k HDR, but the Blu-Ray release is 1080p SDR.)

I expect this will only get worse in the future - physical media is an increasingly niche product.


That doesn't follow. The chart is counting the number of acres of land which are used for specific purposes, not the number of cattle being raised on that land. And the category you're counting as "pasture" encompasses rangeland as well, which is used at an extremely low density (often as low as 1 head of cattle per 10 acres).

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