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It's true, editors can cause a problem if they strip the metadata.

The idea is to only add the metadata as a final step when you export the spritesheet, so at that point there's no need to edit further.


Yeah. One possibility is you might want to look into possibly developing this concept as a plug-in for something like Aseprite [1]. That's the one I personally use when doing sprite work and it exports a spritesheet and accompanying JSON offset metadata.

[1] - https://www.aseprite.org/


> what do you actually want?

To make gatekeeper happy without paying a large amount of money and own Apple hardware (same thing).


There are many cases of signed & notarised software that pwned users.

Sure, but the more barriers there are the better because it still reduces the number of threats. That’s why people choose to rent walled gardens. Otherwise, Linux would have higher adoption even among our crowd.

If you really value freedom over everything else, I don’t see value in putting bad bandages over closed platforms. Might as well just switch to an open one.


> because it still reduces the number of threats. That’s why people choose to rent walled gardens. Otherwise, Linux would have higher adoption even among our crowd.

I seriously doubt that's the reason, compared to Linux not being the default and Microsoft having spent years sabotaging it.


That era ended ended years ago.

MS Office is available for Linux and Linux is an option on Azure. Even some new games from the Xbox division are officially sanctioned to run on Linux.

There is no longer a good reason to stay in a walled garden for your personal machine. The author should just make the switch if staying in the Apple ecosystem, or any other closed system, makes him really unhappy




Backwards compatibility is golden.

Epic win for cljs, congratulations!

> No – knitting bullshit bothers me

This is a great article. The presence of this single emdash threw me off for a bit though!


> team ships constantly

Why do people want this? Shipping constantly is how software breaks. You want tools that are good and stable, not constantly churning. I wish software developers would wake up to the idea that velocity is not a marker of quality.


Not shipping enough is how they die, too. It's hard to find a balance.

Not really.

Careful, focused work can easily sustain daily, or almost-daily, shipping. We've been doing it for decades without LLMs.

LLM-brain is pushing people into continuous by the hour shipping and it is absolutely unecessary and creating code at a rate that cannot possibly be kept up with in relation to quality, performance and security.


I am surprised by how often Gemini suggests rm -rf'ing files. No way I would let it run any command without checking it first.


An LLM is fundamentally stochastic. Do not connect a stochastic program to a big red button without a human confirmation step.


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